Tuesday, March 25, 2014

I worked on John the Sorcerer some more. There's talking, picking up and walking around just as with a ScummVM engine, which was made to run Lucasfilm games. I need to implement more pathfinding algorithms as this one has some bugs. There's a pathfinding algo per room and also a default one. The dispatching of objects is a little better, small speed footprint and 3 rooms done. The inventory is also in place with keys and money. There's also fighting code but I need to think that out for this Simon the Sorcerer clone.. You can find the project at http://savannah.nongnu.org/projects/johnthesorcerer/

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