Friday, August 2, 2013

xmantaray 3D framework, sphere reflection mapping

I am coding on my mapping and texturing algorithms in xmantaray2, they're not that good but the program is not big enough to process all 3D features from e.g. OpenGL. The code is at sf.net, I am also updating the wiki as a documentation system : https://sourceforge.net/p/xmantaray2/wiki/Hacks/

Here's a screenshot :



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